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Showing posts from November, 2024

A Review: Chameleon Twist II, N64 1999

Chameleon Twist II is an action-adventure platformer developed by Japan System Supply and published by Sunsoft for the Nintendo 64. Mostly unchanged from the formula of the first game, this time around the player must lead one of the four heroes from last time, Davy, Jack, Fred, or Linda, in their search for carrots. Which they then give to the white rabbit, a character that looks very similar to the white rabbit in the Alice in Wonderland books. What I said when I reviewed the first game mostly applies to this one as well. Aside from some slightly improved controls and a longer range for your Chameleon's tongue, there really isn't much changed from the first game. I also found that the plot this time around was much more flimsy and didn't seem to gel at all well with the gameplay. It can also be said that the same issues that the first game had are copied over to this game. The camera is still pure ass and gets in the way, if it works at all, and I had the same problems ju...

A Review: Chameleon Twist, N64 1997

Chameleon Twist is an action-adventure game with puzzle and combat elements developed by Japan System Supply and published by Sunsoft for the Nintendo 64. A rather oddball game featuring some novel and, at times, plain disturbing content. Chameleon Twist puts the player in the role of one of the four chameleons, Davy, Jack, Fred, or Linda, as they follow a white rabbit similar to the character from Alice in Wonderland through a series of portals into other worlds. Completing various tasks as they search for the correct portal to their own home world. Play is very typical of the platformer genre, with many levels being broken up into a series of stages, boardways, and jumping sections. Hrmm, I didn't honestly think that this game was all that bad, to be fair. Yes, it was a ridiculously short game for what it was, but there was a charm to it. It was fun, but not in a quantifiable way; it was just fun. I really can't think of a better way to describe it; the right words seem to es...

A Review: Castlevania: Legacy Of Darkness, N64 1999

Castlevania: The Legacy of Darkness is an action-adventure game developed by Konami Computer Entertainment Kobe and published by Konami. Although it was released after Castlevania 64, this game is set as a prequel to that game. Putting the player in the role of Cornell as he attempts to find and rescue his kidnapped adoptive sister Ada, this game also comes with a playable remake of the first game with improved graphics, added villains, and alternate versions of some levels. I liked this game but felt that it wasn't up to the standard of the first. While the new mechanics and features were a nice addition, I felt that this game was just an improved or refined version of the first. Yes, there were new characters and a whole new plot, but it sort of made the existence of the first game almost pointless. I found myself agreeing with some of the old reviews, in that Konami should have held back the first game and then released this one instead. Also, something that I did note is that t...

A Review: Castlevania 64, N64 1999

Castlevania 64, or simply Castlevania, is an action-adventure game developed for the Nintendo 64 by Konami Computer Entertainment Kobe and published by Konami. Castlevania is the first 3D game in the series and one of the first to feature multiple character campaigns. Play consists of taking control of either Carrie or Reinhardt and battling your way through hordes of the evil undead in service of Count Dracula. All in an attempt to stop the evil vampire from returning to power after one hundred years in dormancy. Personally, I loved this game and found it to be one of the best titles that I have played on the N64 to date. I loved the smooth gameplay and control responses and found that I had hardly any issues while I played through this game. The atmosphere and ambience were amazing and really set you up as one of the last remaining things to stand against the forces of darkness. The levels were deep and varied, and they featured some amazing mechanics for a game from the late 90'...

A Review: California Speed, N64 1999

California Speed is an arcade-style racer developed for the N64 by Atari Games and published by Midway Games in 1998. The game was first released as an arcade-only title for the Atari/Midway Seattle Arcade Systems in 1997 before it was later ported. Play consists of choosing a car and then completing a series of races and championships, with stunts and time trials included. I didn't enjoy this game as much as I was hoping and found that it was yet another one of those arcade ports that simply shouldn't have been made. As a sit-in arcade game, I could see this doing fairly well and making a steady profit as kids all bumbled into it for some quick, cheap thrills, but that's about it. As a home console game, it just doesn't have enough meat to make it worth playing. The gameplay doesn't feel as smooth and clean as I thought it should, with the controls being just like an arcade system—an all-or-nothing affair. Either you have to give max inputs and get almost no respon...

A Review: Cage Of The Succubi, PC 2019 (18+)

 **** FAIR WARNING, THIS IS ABOUT AN ADULT GAME****     Cage of the Succubi is an adult RPG using the RPG Maker kit and was developed by Ason and published by Kagura Games. One of the very common game types that is popular in Japan, this game plays much like an old RPG from the SNES or early SEGA era of gaming. Putting the player into the role of a young human man as he is kidnapped by a demon to serve as a toy for the succubi of the castle he is imprisoned in. The player must then guide the young hero in his attempts to escape and return to his home. I didn't like this game so much and found many, many issues that spoiled my experience. I had fairly low expectations coming into this one, but even still, I was left annoyed and disappointed. The player really is punished for failure, with losing a 'sex battle' costing you points from various stats. That in turn makes the game harder and your character weaker, which then leads to a failure spiral before you just give in and...